OK Sony, Cut the Jargon -Friendly PS5 Reveal
  • Digital Foundry published new coverage of Mark Cerny’s PS5 deep dive.
  • The coverage is heavily technical and includes no headline-grabbing revelations.
  • The bottom line is that the console remains an enigma for the average would-be PS5 owner.

In the wake of Sony’s PlayStation 5 reveal, Digital Foundry honed its tech analysis wizardry to parse Mark Cerny’s deep dive. And once again, the average would-be PS5 owner is going to be left disappointed.

Keeping to the theme of the known PlayStation 5 details, Digital Foundry’s analysis lands firmly on the technical end of the spectrum. Rather than offer up new headline-grabbing revelations about the PS5, it complements Mark Cerny’s jargon-heavy deep dive.

A Complement to Mark Cerny’s PlayStation 5 Deep Dive

Aided by a discussion with the console’s lead architect himself, Digital Foundry analyzes the tech underpinning the PlayStation 5. There’s a particular focus on the prominent features – the PS5’s boost clock, backward compatibility, SSD, and Tempest 3D Audio engine.

The video clears up a contentious issue that has fueled discussion – whether the SoC’s set power budget would limit the PlayStation 5. There was disagreement about whether the CPU and GPU could run at their limits due to the way the boost clock functions. As well as what impact this would have on game development.

Cerny tells Digital Foundry:

The CPU and GPU each have a power budget; of course, the GPU power budget is the larger of the two. If the CPU doesn’t use its power budget – for example, if it is capped at 3.5GHz – then the unused portion of the budget goes to the GPU. That’s what AMD calls SmartShift. There’s enough power that both CPU and GPU can potentially run at their limits of 3.5GHz and 2.23GHz; it isn’t the case that the developer has to choose to run one of them slower.

It would be disingenuous to say I fully understood all that Digital Foundry covered in their latest PlayStation 5 coverage. And if we’re honest with ourselves, few of us will, other than developers themselves – the very people Sony was targeting with the deep dive.

And that’s the problem. This sense of incomplete understanding is a shared sentiment throughout the general gaming community – the players who will fork out cash for the next-gen consoles. Sony hasn’t coughed up much to entice the average Joe and Jane.

Microsoft offering up a new Xbox Series X nugget almost weekly via the ever-candid and affable Phil Spencer, Sony must be thinking about catching up sometime soon.

The pedigree of the PlayStation brand means millions are listening, and Sony would do well to cater to those lending their ears. As large swathes of the global population fester in the drab reality of lockdown during these testing times, a player-focused PlayStation 5 reveal would go down as a treat.

Disclaimer: The opinions expressed in this article do not necessarily reflect the views of CCN.com.

This article was edited by Josiah Wilmoth.

Now Watch: CCN TV

LEAVE A REPLY

Please enter your comment!
Please enter your name here

This site uses Akismet to reduce spam. Learn how your comment data is processed.